So, several months ago, before I was shipped out to Iraq, I posted that I had successfully tamed a Spirit Wolf and that I would post the details soon. Well, now in March of 2008, “soon” has finally come, lol. However, I will not go into meticulous detail about it because it seems as if the Spirit Guide Wolf is no long tameable.
From a Hunter’s website I found the following letter that discussed Blizzard’s previous viewpoint on the taming of this exotic ‘undead’ wolf:
Hi Fierce,
While this feature of the Grimtotem Spirit Guide wasn?t exactly intended, it was agreed by the development team that this is a fun use of in-game mechanics, and we therefore have no plans to address this issue - it will still be possible in future for everyone who wishes to tame this NPC to do so.
I hope this alleviates your concerns!
Issuntril
This was followed by (apparently while I was in Iraq) the following notice on the forums:
Drysc:
Through a hotfix we?ve recently removed the ability to tame a Grimtotem Spirit Guide. Players who have already gone through the trouble of taming the creature will be able to keep them unchanged. This hotfix only removes the possibility to tame this creature from here on.
The removal of the spirit guide has been debated within design discussions for a while now as to what impact the pet and its precedent has on the game.
The unintended nature of the taming, the undead status of the guide, appearance of the wolf in relation to the feel of the hunter class, and the complex processes of taming were all issues touched upon and discussed.
Ultimately the discussions brought us to the conclusion that this should not be a permanent addition to the pet selection available to hunters; however, those that have already tamed them should be allowed to keep them due to their efforts in obtaining one.
I am extremely displeased that not every Hunter will be able to obtain such a beautiful and unique pet if they had wanted one, though I can’t say that I am not relieved I was able to tame one before the hammer fell.
Just in case the Spirit Guide becomes available again soon, or at the very least just for historical sake, here is the process that was involved in obtaining the ghostly wolf:
1) Obviously, you must be a Hunter, but not so obviously you MUST be a level 65+ Hunter in order to tame the level 30 Grimtotem Spirit Guide wolf. This is because the only way to even hope of taming one is to have a meta gem named “Mystical Skyfire Gem” in a headslot item, and the first one available to Hunters is at level 65. You may obtain this helm by accomplishing a quest that invovles two instances in the Coilfang Reserve. Another easy way to get a helm with a meta gem slot is by collecting Spirit Shards (how appropriate!) from the Terrokkar Forest instances when your faction has control of the PvP objective, and turning them in to purchase a level 66 helm.
2) Now you much actually get somebody to craft (or buy from AH) a Mystical Skyfire Gem to place into the helm. The reason this is needed is because this meta gem has a 15% chance of allowing your next spell cast (of which your Tame Beast ability qualifies for) to have it’s casting time reduced by 50% … bringing the cast time from 20 seconds to 10 seconds! Why do you need this, you ask? Because the Grimtotem Spirit Guide is actually summoned by a spell from a mob, and the spell only lasts for 8 seconds … at exactly 8 seconds, the Spirit Guide wolf dissappears! Thus, you must be able to tame it in LESS than 8 seconds. Obviously, we will need additional help to take our new 10-second Tame Beast to NASCAR levels.
3) There are a few things you will need, and possibly not all of them: You will need a Shaman to cast Battle Lust to increase your spell-casting time AND a Leatherworker to use Drums of Battle for the same. Fortunately, since Shamans wear leather until level 40 and Leatherworkers can actually make Mail that Shamans also wear after level 40, you can often find one person that is both a Shaman AND a leatherworker! Yay for us! But, if you just happen to be a Troll hunter, you can use your racial ability to cut some time off the Tame spell as well, so a leatherworker wouldn’t be needed. However, if I were Troll hunter (which I was not), I’d still want to find both of the above to give me the absolute lowest cast time I could possibly get, because of the finite time line and perfection that is needed to pull this thing off.
4) Finally, before we can even think about realistically taming our phantasmic wolf, we will need a Priest. The Priest will be used to Mind Control a mob and use the MC’s “pet” bar (much like our Hunter pet bar) to summon the Spirit Wolf at the exact time we need it. Without a priest, we have to pray for extreme luck in having to engage the mob and getting the meta gem to proc and everybody use their abilities at the exact moment before the mob summons the wolf on it’s own. This is too much to hope for, and while it can theoretically be done (and some Hunters have claimed to have done so), it would take hours and hours to accomplish. Your friends would probably not like you for this, and thus we will be using a Priest. =)
5) Alright, now that we have all the ingredients to have a Tame Beast cast time of about 7 seconds or so, we are prepared to make the journey to Dustwallow Marsh near The Barrens. In DWM, we will travel north to the Grimtotem Village where there are lots of hostile NPC taurens, including our target: the Grimtotem Spirit-Shifter. Clear an area by the edge of the mountains have everybody gather around you.
6) Most everybody will need to make some macros and keybind them to something easy to make this tame as quick as possible. The Shaman and Leathworker will need to make macros for their abilities/items so that at a press of a button the group will get he spell-casting speed buffs, and if you have one person that is both a Shaman and Leatherworker have them macro both the ability AND the item into ONE macro that they just have to spam the macro as fast as they can at the exact moment. You, as the Hunter, will need to make a macro that includes “/target Grimtotem Spirit Guide” AND “/cast Tame Beast” … and if you’re a Troll, you will need to have a macro keybinded for using your racial talent “Berserk.” Once this is all done and you tell everybody exactly how this is going to work (by reading below ahead of time), you will all be ready for your first attempt of likely several attempts before everything falls perfectly in place. Expect to be there for 1-2 hours just in case, and tell your party this so that they understand this is not exactly easy. You may get it on the first try, but most likely not.
7) With everything in place, it is now up to the Priest to go Mind Control a nearby Grimtotem Spirit-Shifter and bring it to about 20 yards of your party. You will be facing the Grimtotem.
As soon as the Priest’s MC is in position, begin dancing aspects between Hawk and Monkey. These abilities are counted as spells and the goal is to activate the proc of the Mystical Skyfire Gem. The instant your Gem procs, and your friends will need to be watching you on their screen to see spell graphics ignite around you, the Shaman and the Leatherworker (or one and the same if you’re lucky) will spam the Bloodlust and Drum macro(s). If you are a Troll, you will activate your Berserk at this same instant.
9) The moment you have all the time-reducing effects in place the Priest needs to click the Summon Spirit Guide ability on their MC pet bar and you need to spam your /target and /tame macro. This will bring forth the ghost wolves (there will actually be two of them summoned) and have you taming them instantly. Both the wolves will begin attacking the Priest directly from initial agro, however your Tame Beast spell will pull the agro of which becomes targetted through your macro and it will come to you. You’re a high enough level to not have to worry about a scorpid sting, aspect of the monkey, or an ice trap for a successful tame, and it takes to much time to do those things so just forget about it.
10) Nobody in your party should do ANYTHING … any sort of spell or ability cast while you are taming may turn your wolve’s agro towards them and the tame will be interrupted automatically. This also means that the above directions have to be followed exactly, meaning that Shaman and Leatherworker’s abilities have to be activated BEFORE the Priest summons the wolves. If the Priest summons the wolves and split-second before either one of those abilities is activated, then the wolves will agro the Shaman or Leatherworker and the hate from your own Tame Beast spell will NOT be enough to pull it off of them and your tame will FAIL. This is why all of this takes practice in order to perfect, and even once your perfect the timing of everything, the window is so small for the taming process that it may take a few extra tries for the Tame Beast spell to fully complete prior to the Spirit Guide wolves despawning.
11) After you have successfully tamed one of these extremely rare wolves, it will die. No kidding, it will drop dead at your feet and you may even wonder if you actually tamed it or not. Have no fear, because if you saw the blue taming graphic flash around the wolf at the last second or even heard the sound effects, you are now good to go. All that is needed is for you to cast Raise Pet and you will be the new owner of a literally bright and shiny, undead, phantasmal, ghostly Spirit Guide wolf! Now feed it, profess your love and undying thanks to your friends, and hearth back to Shattrah to show this puppy off! (you only have, I think, 15 minutes of it being ‘unhappy’ before the wolf leaves you if you do not feed it in that time).
Okay, so maybe I did go into a lot detail in this, but I couldn’t help myself!
Again, I hope they bring this pet back so that if you did not get the chance to tame it you might have the pleasure of having such a fantastic looking companion.
Let us pray!